About the Sixties Flower Power Spot the Difference Game
Far out! Tie-dye your short-term memory with a trip back to the swinging sixties â peace signs, painted buses, festival guitars and flower crowns. Groovy for boomers reliving it and kids discovering it.
What's on the Sixties Flower Power boards
The pictures the two boards are built from â 12 in all: âŽī¸ Peaceđŧ Daisyđ Magic Busđ¸ Guitarđļī¸ Shadesđģ Radiođ Rainbowđģ SunflowerđĻ Butterflyđļ Musicâī¸ Peace SignđŽ Lava Lamp
Study tip: scan the left board in the same order every time â top-left to bottom-right â and check its twin against that order. The difference between peace and daisy is easy to spot; a missing magic bus in the wrong corner is not, unless your scan is systematic.
How to memorise a retro board
Retro decks come with nostalgia hooks already installed. For each item, tag it with a memory â the cassette you unwrapped, the console a friend had, the sweet shop on the way home. Tagging takes one glance per card and converts abstract pictures into personal souvenirs, which survive the memory test dramatically better.
If the nostalgia is not yours (you did not live the decade), anchor on design instead: chunky shapes, bright plastics, pixel art. Retro items are deliberately exaggerated, and exaggeration is memorable â notice what makes each item ridiculous and the board remembers itself.
How to Play
- Press Start. Two boards appear, looking identical.
- Compare them tile by tile â one has been swapped for something different.
- Tap the changed tile, on either board, before the timer runs out.
- Each round adds more tiles and less time. Three misses ends the run.
Fun Facts About Sixties Flower Power
- The peace symbol was designed in 1958 by Gerald Holtom for the British nuclear disarmament movement.
- Around 400,000 people attended the Woodstock festival in August 1969.
- The lava lamp was invented in 1963 by British entrepreneur Edward Craven Walker.
- In 1969 â the same summer as Woodstock â humans walked on the Moon for the first time.
Retro deck questions
Good theme for a mixed-age family game?
The best one on the site. The adults recognise the 80s and 90s items on sight, the children meet them as new discoveries, and both sides think they have the advantage. Best-of-five settles it.
Do the retro decks differ much between themes?
Yes â the decades decks, the arcade deck and the sweets deck share a mood but almost no items. If one feels too easy, the others will not.