About the Retro Sweet Shop Spot the Difference Game
The classic puzzle-page favourite, digitised. Two picture boards sit side by side, identical at a glance — but one tile in the second board has been swapped. Compare carefully and tap the tile that changed before time runs out.
Remember handing over pocket money for a paper bag of pick-and-mix? Sherbet fountains, gobstoppers, flying saucers and toffees — the retro sweet shop deck is sugar-coated nostalgia with zero calories.
How to Play
- Press Start. Two boards appear, looking identical.
- Compare them tile by tile — one has been swapped for something different.
- Tap the changed tile, on either board, before the timer runs out.
- Each round adds more tiles and less time. Three misses ends the run.
Why Play Spot the Difference?
- Trains comparative visual attention and detail-spotting
- A calmer pace than reaction games, but still a real challenge as boards grow
- The same skill used in "spot the difference" puzzle books, now with a timer and a score
Fun Facts About Retro Sweet Shop
- The candy floss machine was co-invented in 1897 by William Morrison — who was, of all things, a dentist.
- Gobstoppers earn their name honestly: the biggest ones can take days of licking to finish.
- Sherbet gets its fizz from a reaction between bicarbonate of soda and citric acid on your tongue.
- Traditional British sweet shops sold sweets by the quarter — a quarter of a pound, about 113 grams.