About the Retro Sweet Shop What's Missing? Game
A picture-recall challenge based on the classic parlour game. Study a board of pictures for a few seconds, then one quietly disappears — can you say which? Rounds get bigger and faster as you go, and three wrong answers ends the run.
Remember handing over pocket money for a paper bag of pick-and-mix? Sherbet fountains, gobstoppers, flying saucers and toffees — the retro sweet shop deck is sugar-coated nostalgia with zero calories.
How to Play
- Press Start and memorise every picture on the board.
- After a few seconds the board hides and one picture is removed.
- Pick the missing picture from the answer choices.
- Each correct answer adds a bigger board. Three misses ends the game.
Why Play What's Missing?
- Trains observation and visual recall under time pressure
- Based on "Kim’s Game", used for over a century in memory training
- Great party and classroom game — call answers out loud together
Fun Facts About Retro Sweet Shop
- The candy floss machine was co-invented in 1897 by William Morrison — who was, of all things, a dentist.
- Gobstoppers earn their name honestly: the biggest ones can take days of licking to finish.
- Sherbet gets its fizz from a reaction between bicarbonate of soda and citric acid on your tongue.
- Traditional British sweet shops sold sweets by the quarter — a quarter of a pound, about 113 grams.