About the Insects Odd One Out Game
Small world, big learning. Ladybirds, bees, butterflies and ants make up our bug memory game — a great match for KS1 minibeasts topics.
What's on the Insects board
The tiles in play — 12 in all, one of which keeps being the odd one out: 🐞 Ladybird🦋 Butterfly🐛 Caterpillar🐝 Bee🐜 Ant🕷️ Spider🦗 Cricket🪲 Beetle🪰 Fly🦟 Mosquito🌼 Flower🍯 Honey
Study tip: the odd one out is chosen by difference, so learn the board as groups. If you know the first three tiles — ladybird, butterfly and caterpillar — belong together, anything that breaks that set stands out instantly.
How to memorise an animal board
Animal decks reward behaviour-linking. Give each creature a verb — the owl glides, the frog pounces, the crab scuttles sideways — and run the board once as a tiny nature documentary. Actions are far stickier than pictures alone because they recruit the motor memory you use for catching balls and typing passwords.
Group by habitat before you start: sea creatures along one edge, jungle in the middle, farm at the end. When a card hides, you will not remember "somewhere" — you will remember which neighbourhood it lived in, and that narrows twelve choices down to three or four.
How to Play
- Press Start. A grid appears — almost every tile shows the same picture.
- Scan the grid for the one tile that is different.
- Tap it before the timer runs out.
- Each round adds more tiles and less time. Three misses ends the run.
Fun Facts About Insects
- There are more than one million known insect species — most still undiscovered.
- A honeybee visits up to 2,000 flowers a day.
- Butterflies taste with their feet.
- Ants can carry up to 50 times their own body weight.
Animal deck questions
Are animal memory games good for young children?
They are the classic first memory game for a reason: the pictures are nameable, the sounds are fun to make, and children meet animals in books long before they can read. Start on the easy board and let the wins do the motivating.
What is the fastest way to learn this deck?
Say each animal's name out loud the first time the board is shown. Naming forces you to process the picture instead of just glancing at it, and the sound of the word gives you a second memory hook.