About Card Recall
Card Recall is spatial working memory in its purest form — the same skill memory athletes train when they memorise entire decks. Unlike Concentration, there's no discovery phase: you see everything up front, and the challenge is holding the full layout in your head while the game quizzes you on it card by card. Each reveal helps a little (one fewer hiding place) and hurts a little (was the 9♣ next to the card that's now gone, or one over?). Start on Easy and work up. Expert's sixteen cards is a serious test — and Full Deck mode lays out all 52, the same feat competitive memorisers train years to master. Finding even half first-try from a full deck puts you in rare company.
Frequently asked questions
How does Card Recall work?
Cards are dealt face up for a few seconds — memorise where each one sits. They then flip face down and the game asks for them one at a time ("Where was the Q♠?"). Click the right position to reveal it; a wrong click counts as a miss and the card stays hidden.
What do the difficulty levels change?
Both the number of cards and the study time: Easy is 6 cards with 6 seconds, Medium 9 / 8s, Hard 12 / 10s, Expert 16 / 12s, Master deals half the deck (26 cards / 25s) — and Full Deck lays out all 52 cards with 45 seconds to study them, the kind of challenge memory athletes train years for.
What is a good score?
Your score is how many cards you found first try. A perfect run — every card found without a single miss — is genuinely hard beyond Medium, because you must hold the whole layout in working memory while it shrinks with every reveal.